
There are no real weapons in Conarium and since you’re armed with only a flashlight at the best of times, there’s a persistent fear of the unknown that lingers with you. The equilibrium between horror and mystery that Conarium establishes is constant throughout with Frank experiencing visions that are quite disturbing to say the least. The voice acting in the game is rather believable too but Frank’s constant confusion as to what’s happening eventually does get a bit grating towards to the latter part of the game.

Eventually another character makes an appearance, via a two-way radio, and pushes you even further.

It may be a tried and trusted formula but it works well for the game thanks to the narrative painted by Frank and his journal. The game pushes you to explore, find hidden secrets and “Trophy items” since it reveals more of its backstory to you in this way.Ĭonarium’s mechanics essentially boils down to walking around with a first person viewpoint trying to find clues, interact with objects in the environment and solve puzzles that don’t require too much effort to solve.
CONARIUM PC REVIEW UPDATE
Solving puzzles feels rewarding since Frank’s journal will update itself with new text and a sense of accomplishment will wash over you as you discover more. There are a few sections in the game where you’ll be stumped as to what to do next but upon further inspection of your journal, or after going through an area with a fine-tooth comb, you’ll be able to move forward once more. Slowly, piece by tiny piece, the player and Frank will fill in a journal as they find clues as to what’s going on in Upuaut.Ĭonarium’s puzzles are simple enough to solve, though they drive the story forward at a glacial pace. This is where Conarium’s mystery aspect comes into play. It’s up to him, and the player, to try figure out just what the heck happened to everyone and why he’s stranded in the frozen wasteland. The power’s gone out and all access to communication with the outside world has been cut off. The protagonist wakes up from a nightmare and finds himself alone in the basecamp. The expedition, which originally set out to uncover the hidden mysteries of the region, is based at Upuaut Camp, a small isolated outpost built on the frozen tundra itself. Players take on the role of Frank Gilman, a member of a scientific expedition to the Antarctic. This isn’t a bad thing though and Conarium’s take on Lovecraft’s “At the Mountains of Madness” is compelling enough to satisfy any horror mystery fan. It directly references the author’s works for its story. We’ve seen Cthulu-esque depictions in games like Bloodborne and Resident Evil but Conarium goes beyond this.
CONARIUM PC REVIEW PS4

Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole.

Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near the South Pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Patterns of lights executing a Danse Macabre on the walls is projected by a queer device on the table. You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Lovecraft’s novella "At the Mountains of Madness", but largely set after the original story. Conarium is a chilling Lovecraftian game, which follows a gripping story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of nature.
